MY ART JOURNEY

2026

This year I'm going for my biggest most giganticest and ambitousest project ever. I call it Æ Magi Nation

2025

This year and for the foreseeable future I hope to eventually finish my Manga, Occult-Urban-Rumors

I hope to use my time more wisely this year and juss create all of the things. Find out more in my
Blog

2024

As much time as I spent away from art last year proved to me that I was birthed to be an artist in whatever and however many forms that takes and this year I made up for lost time by taking Marc Brunet's Art Course

2023

I got so burned out from 2022 and with the rise of AI art my psyche couldn't take it so I had to take a step back from art and only produced these few pieces

My 365 days of art challenge

I made a drawing for each and every day of the year in 2022. Not every drawing was made this year or made in the day, but maybe 90% was and I touched up older art too. So I'm still feeling pretty proud.

2022

Was the year I thought I could actually be a professional artist. I started getting into character design, doing commissions and even did my last paper drag competition... though that was a debacle, I still finished it and am proud to end things off there

2021

The year I transitioned from pixel art to the art style I currently have. Was a mighty uncomfortable transition but so proud of myself for getting to where I am now. I was super shocked at the level I could perform to in this newer art style too!

2020

Made the game DoDecaDoom with my friend Amy for a game jam this year. I did the art she did the programming.

https://over-dramatics.itch.io/dodecadoom

Completed the Drawtober challenge this year, my 2nd attempt. Focused on my old IP of Terrestria, building up the world and lore for that country.

My Games

DoDecaDoom

This game features the challenge of time in a clock tower that runs for 12 hours of the clock. One hour in game equals 30 seconds in real time. A more combat focused game it was more challenging to create multiple enemies and bosses. It was fun to blend 2d pixel art with in a 3d world.

BanaNinja

In this game, you control a bananinja to steal as many bananas as you can. A whimiscal game inspired by ape escape. I made this together with my friend Emi. She worked on the programming and level design while I handled the art and animations.